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Character Animation: A Tutorial Approach (Using Maya)

Character Animation: A Tutorial Approach (Using Maya)

Character Animation: A Tutorial Approach textbook has been written to help the users learn the basic animation principles and techniques required to animate a character. You can animate characters using various software packages such as Maya, 3ds Max, and so on. In this textbook, the author has used Autodesk Maya as the platform to animate a character. The author has explained various principles and techniques of animation throughout the tutorials. Relevant textual description is also provided within the tutorials to make the learning process easy and interactive.

The textbook caters to the needs of both novice and advanced users of the software. This textbook will help you unleash your creativity, thus enabling you to transform your imagination into reality with ease. Written with the tutorial point-of-view and learn-by-doing theme, this textbook is ideally suited for learning at your convenience and pace.

Authors
CADCIM Technologies, USA
Prof. Sham Tickoo, Purdue University Calumet, USA
ISBN
978-1-932709-91-9
Pages
304
Binding
eBook

Table of Contents

  • Chapter 1: Introduction to Character Animation
  • Chapter 2: Interface of Maya
  • Chapter 3: Types of Animation
  • Chapter 4: Principles of Animation
  • Chapter 5: Rigging
  • Chapter 6: The Walkcycle
  • Chapter 7: Body Mechanisms
  • Chapter 8: Facial Expressions
  • Index

Salient Features

  • Consists of 8 chapters that are organized in a pedagogical sequence covering Types of animation, Principle of animation, Rigging, Walkcycle, Body mechanism, and Facial Expressions in Character Animation.
  • The first page of every chapter summarizes the topics that will be covered in it
  • Consists of hundreds of illustrations and a comprehensive coverage of Character Animation concepts and commands
  • Real-world 3D models and examples focusing on industry experience
  • Step-by-step instructions that guide the user through the learning process
  • Effectively communicates the utility of tools, toolbars, and shortcut menus required for animating a character.
  • Additional information is provided throughout the book in the form of tips and notes
  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge

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