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Autodesk 3ds Max 2012: A Comprehensive Guide

Autodesk 3ds Max 2012: A Comprehensive Guide

Autodesk 3ds Max 2012: A Comprehensive Guide is a comprehensive textbook that aims at harnessing the power of Autodesk 3ds Max for animators and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max 2012 and then gradually progresses to cover the advanced 3D models and animations. Written with the tutorial point-of-view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and at your pace.

This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, it takes the users across a wide spectrum of animations through progressive examples, comprehensive illustrations, and ample exercises.

Authors
CADCIM Technologies, USA
Prof. Sham Tickoo, Purdue University Calumet, USA
ISBN
978-1-936646-01-2
Pages
864
Binding
Paperback
eBook

Table of Contents

  • Chapter 1: Introduction to Autodesk 3ds Max 2012
  • Chapter 2: Standard Primitives
  • Chapter 3: Extended Primitives
  • Chapter 4: Defaults Objects and Patch Grids
  • Chapter 5: Splines and Extended Splines
  • Chapter 6: Modifying 3D Mesh Objects
  • Chapter 7: Modifying Splines
  • Chapter 8: Materials and Maps
  • Chapter 9: Compound Objects
  • Chapter 10: Modifiers
  • Chapter 11: Lights and Cameras
  • Chapter 12: Animation Basics
  • Chapter 13: Particle Systems and Space Warps-I
  • Chapter 14: Particle Systems and Space Warps-II
  • Chapter 15: Systems, Hierarchy, and Kinematics
  • Chapter 16: NURBS Modeling
  • Chapter 17: Rigid Body Dynamics and Helpers
  • Chapter 18: Graphite Modeling Technique
  • Index

Salient Features

  • Consists of 18 chapters that are organized in a pedagogical sequence covering modeling, texturing, modifiers, lighting, cameras, animation, NURBS modeling, rigid body dynamics, helpers, biped, Graphite Modeling and systems in Autodesk 3ds Max 2012
  • The first page of every chapter summarizes the topics that will be covered in it
  • Consists of hundreds of illustrations and a comprehensive coverage of Autodesk 3ds Max 2012 concepts and commands
  • Real-world 3D models and examples focusing on industry experience
  • Step-by-step instructions that guide the user through the learning process
  • Additional information is provided throughout the book in the form of tips and notes
  • Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge

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