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Adobe Flash Professional CS 6: A Tutorial Approach

Adobe Flash Professional CS 6: A Tutorial Approach

Adobe Flash Professional CS6: A Tutorial Approach textbook introduces the readers to Adobe Flash Professional CS6, one of the world’s leading 2D graphics, animation, and multimedia content creation software. Adobe Flash Professional CS6 is a multimedia platform for creating digital animation, rich web applications, websites, movies as well as content for mobile phones and other embedded devices. It is frequently used for creating advertisements and games. Some of the most popular games made in Flash are Minesweeper, Pac Man, Tetris, and Bejewelled. Flash has also been used to create many popular movies and series such as Off-Mikes, Gotham Girls, CrimeTime, and Homestar Runner.

This textbook covers all features of Adobe Flash Professional CS6. In this textbook, the author emphasizes on the 2D drawings, animation, articulated motion with Inverse Kinematics, web page design and development, ActionScript 3.0, sound and videos, exporting, and publishing for web and so on that improve the productivity and efficiency of the users. This textbook will help you unleash your creativity, thus enabling you to transform your imagination into reality with ease. The textbook caters to the needs of both novice and advanced users of the software. Written with the tutorial point-of-view and learn-by-doing theme, this textbook is ideally suited for learning at your convenience and pace.

Authors
CADCIM Technologies, USA
Prof. Sham Tickoo, Purdue University Calumet, USA
ISBN
978-1-936646-34-0
Pages
400
Binding
eBook

Table of Contents

  • Chapter 1: Introduction to Adobe Flash Professional CS6
  • Chapter 2: Working with Graphics and Text
  • Chapter 3: Working with Symbols and Instances
  • Chapter 4: Creating Animation
  • Chapter 5: Motion Editor
  • Chapter 6: Creating and Controlling Bones
  • Chapter 7: Understanding ActionScript 3.0
  • Chapter 8: Creating Interactive Applications
  • Chapter 9: Working with Sound and Video
  • Chapter 10: Working with External Content
  • Chapter 11: Exporting and Publishing Flash Content
  • Project 01: Creating a Scrolling Background
  • Project 02: Creating Interactive Navigation
  • Index

Salient Features

  • Consists of 11 chapters that are organized in a pedagogical sequence covering drawing and editing tools, symbols, animation techniques, articulated motion with inverse kinematics, scripting (ActionScript 3.0), sound and videos, exporting, and publishing for web, and so on.
  • The author has used 2 projects that allow users to apply the skills learned in the text.
  • The author has followed the tutorial approach to explain various concepts of video and audio editing.
  • The first page of every chapter summarizes the topics that are covered in it.
  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
  • Technical support by contacting techsupport@cadcim.com.
  • Customizable PowerPoint Presentations of every chapter (for faculty only).
  • Instructor’s Guide with solution to all review questions (for faculty only).

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