Consists of 12 chapters and 1 project that are organized in a pedagogical sequence.
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Covers all aspects such as modeling, texturing, lighting, and animation in ZBrush.
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Tutorial approach to explain the concepts and usage of tools.
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First page of every chapter summarizes the topics that are covered the chapter.
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Step-by-step instructions that guide the users through the learning process.
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Additional information is provided throughout the book in the form of notes and tips.
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Self-Evaluation test and Review Questions at the end of each chapter so that the users can assess their knowledge.
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