3D Studio MAX 4.0 
A Tutorial Approach 
Sham Tickoo and David McLees, Purdue University Calumet, Hammond, IN.
Goodheart-Willcox  
www.goodheartwillcox.com


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3D Studio MAX 4.0
A Tutorial Approach

This book is written to get you started with 3D Studio MAX in the shortest possible time. The first chapter of the book gives you an overview of 3D Studio MAX so that you get a good idea of what it can do for you. The book has several tutorials that cover different aspects of 3D Studio MAX. The tutorials have been designed using a step by step approach and is supported by illustrations. After each command is executed the result is described next. At the end of each chapter are a Self-Evaluation Test, Exercises, and Answers to the Self-Evaluation Test. The Self-Evaluation Test can be used by a student to evaluate himself to determine how much knowledge she/he has retained after going through the tutorials and commands. The Exercises can be used as assignments. Also, Projects have been added at the end of the book. They have been designed for students to work through on their own. The commands to be used and where to look for them has not been necessarily given, so that the students can synthesize their knowledge to complete the project. In addition to the tutorial nature of each chapter, there are two projects at the end of the text. These projects allow you to apply the skills you learned in the text.     

Last Updated: January 19 2004